Revolin - Collock

Internship & freelance working, Budapest 2021.

Revolin is a service that offers the creation of digital mini-games for companies. My primary objective was to design an MVP in close collaboration with marketing and development teams. This project involved a comprehensive audit of the existing platform and a detailed analysis of user feedback, shaping enhanced user flows for an optimized experience.

My role

As the UX designer, my focus was on crafting a comprehensive set of responsive screens, mobile and desktop — from user sign-up to game creation and launch. Additionally, I developed a concise one-pager website to showcase Revolin's services and pricing. With a design thinking approach, leveraging design watch and benchmarking techniques, I ensured the creation of a product that not only met user needs but also remained competitive within the market landscape.

Key learnings

My primary goal was understanding BtoB needs while aligning with the brand's objectives. I tried to create a user experience that was accessible, with no need of memorization. Through iterative collaboration with the development team, I ensured seamless communication, resulting in the creation of realistic and implementable screens. Balancing between technical and business teams enhanced my communication skills, adapting my approach to effectively share and collaborate on my work.

Then?

This MVP was developped and launched in 2021. Post-internship, I continued contributing to the project by designing new screens through freelance collaboration. Currently, the service has been enriched thanks to the integration of AI technology.

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